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Larry Achiampong, 'Reliquary 2: A Letter of 4 Chapters', 2021

CIRCA:
How do you believe this new work references, or has an influence on, the present moment?

LARRY ACHIAMPONG:
The new work, Reliquary 2: A Letter of 4 Chapters, certainly references and well as builds an influence on the present moment in time. In various ways, as I stated, the discussion around the disease, the virus is really something that thumps through the monologue, the script, the letter that I’ve written to my children. And in that is explored the direct experience of fear, of concern, of worry, but also that of hope. I think the thing I‘ve learned in being a parent personally is that experience of hope, of trying to will a better experience of life for my children than something that I personally had.

I think additionally, of course, when talking about discrepancies regarding class or race, which are very present things and, you know, one could argue that kind of thing has been present for a long time. Where those elements are concerned, of course that brings about a work that is very, very important to this moment in time. Of course we’re not out of the pandemic and, you know, almost a year later after this work was produced I think it still bears an important significance and relevance to the lives that we’re leading today which are very different to the lives that we lived over a year and a half ago. The world has changed. Will it go back to the way it was? I don’t think so. And so, this project you know its reference to time, the experience of time as a human being, is quite particular as well, is very special.

The videogame_mixtape_ is an ongoing audio-based, research-driven project by Larry Achiampong. Created with the purpose of exploring the heritage and evolution of music and audio in gaming, this endeavour opens up Achiampong’s interest in this cultural phenomenon through gestures of play and sharing.

The project is (re)presented in the form of a series of mixtapes that the artist will disseminate online. The mixtapes (on occasions) will be complimented by video-based versions which will include visuals associated with the games. Achiampong will also create playlists for each of the mixtapes, detailing information including game title(s), composer(s) and the gaming platform(s) that the music features on.

The project will also feature podcasts where the artist is joined by invited guests to talk and listen to all things gaming and audio related.

Of the project, Achiampong said:

“I’m very excited to be bringing together my interest in video games and sound into what hopefully builds into an archive of grooves, nostalgia and new discoveries for myself and those of you whom listen to these mixes.

I’m also approaching this research in a way that doesn’t require anyone to have knowledge on the history of gaming – the mixes will be designed for people to enjoy as if they were listening to any other mixtape. With that in mind there will be a range of vibes to explore – from the cinematic, to popular cuts and hidden gems to the downright quirky. I hope you’ll join in and listen as I embark on this exciting journey.”